I started Deluxe Render over 14 years ago, and stopped work on it 11 years ago. It was written in C++ using DirectX, and heavily bound to Windows.
Now, in 2014, it has finally been resurrected. It has produced another image after being stripped of all things Windows and DirectX (on a Surface Pro 3…)
The new front end is SDL 2.0, which I hear can work on Android phones. Hmm.
Here’s the first image it rendered:
Here’s the same render using 100 samples per pixel.
It’s great to have this running again. Updates to come.